TiNA-BuBBLE BrAiN-RogERS

Tina stands only about 5'4, weighing only around 103 pounds. At first glance one would name her a 'nerd' even if she was a girl. Pale, thin, messy only lacking the eye glasses. Her features or fairly boring, nothing at first sight is interesting about Tina. Pale greenish blue eyes that lack any sort of spark unless she's doing something 'nerdy'. Long black hair probably dyed that way was left either down and messy or up because she didn't feel like brushing it. Her clothing consists of long sleeves shirts, usually dark colors to expression her teenage gloom. Jeans that were only held up by a black belt with bright pink hearts, and the letter T in the middle. She never wore make up, probably too lazy to put it on. she would have to get up at two-thirty rather then three to put make up on. Her finger nails are painted pink, the polish chipping and desperately needing to be painted again. A pair of trusty Nike shoes, with pink shoe laces is what she wore, what she always wore. In her part of reality you never knew when you would have to make a dash for it. Most of the time she can be found chewing watermelon bubble gum, hence the nickname she was given by her Mentor.

(All that follows is ooc information only. You should already know that, but I'll put it here just for the sake of it.)

History Equipment Housing

 

cREEd: ViSioNARy

NAtuRE: AddiCT

DEmEanOr: GamBLER

PhySICal: StrenGTH -- oo DEXterity -- oo stamina: oo

SOCIAL: CharisMa -- oo MANlipulation -- oo APPEARAnce -- ooo (when she isn't playing rag doll)

MeNTAL: PerCePtIOn -- oo INTELLigence -- oooo (puzzle. There is always a way) WiTS -- ooo (ADAptaBLE)

TALENts: AleRTNESS -- o ATHletics -- o AwareneSS -- o BraWL -- o DoDGe -- oo EmpATHY -- o ExpRESSION -- oo

IntimIDATIOn -- X (hey, I'm a skinny pale kid? How scary could I be?) InTuiTion -- o LeaDERshiP -- oo StreEtWisE -- o

SuBTERFuge -- o

SKiLLS: AnIMAL KiN -- X (I would eat a cat if I were starving!) CraFTS -- X (So, I can't paint?) DeMOLITIONS -- oooo (triggers & disarming)

DriVE -- o EtiQETTE -- X (the hair brush is my worst enemy, what did you expect?) FirEARMS -- oo (Special thanks to Halo)

MeLEE -- X (I'm not a toe to toe type of person) PerfORMAncE -- X (Dance Dance revolution is a conspricy made by cheerleaders)

SecURITY -- o (Locked my keys in my car a few times.) SteaLTH -- o (Hide and seek pro!) SuViVAL -- X (need video games..)

TecHNOloGY -- oo

KNowlEDGES: AcaDeMICS -- oo BuEaugRACY -- X (government doens't know half of it.) ComPUTERS -- oo FiANCE -- X (got my wallet and thats all I need)

InveSTIGAtion -- X (Not a big CSI fan.) LaW -- X (Red means stop, green means go, yellow slow your ass down.)

LinGUSTIcs -- X (Speak english!) MedICINE -- X (Great with bandaids.) OccULT -- X (I rather just blow it up.)

Poltics -- X (Democrats Republics all a form of goverment.) ResEARCH -- X (Research papers, my worst nightmare.)

ScIENCE -- ooo

BAckGROUNDS: AllIES -- o (Demolistionist) ARsENAL -- oo (Mentors collection) ContacTS -- o (College buddy)

MenTOr -- oo (Retired Military personal) ResoURCES -- o (Works at McDonalds. Lives with Mentor)

WillPOWER: oooo Conviction: oooo

FlaWS: Phobia -- being bitten by a vampire. Allergy -- Silver.

VirTUES: Vision -- oo ZEAL -- o MerCY -- X

EDGES: FoRESEE -- Intell + Vision = diff 7. Reflective, does not act as an action. For every sux the hunter gets to roll twice and pick the best outcome. Can only use it once every action. Once you use all you roll twice turns, you can't use the power again for the day.

DEfEnse: WARD -- Stamina + zeal = diff 6. 1 yard radius for every point in Zeal. Anyone in this radius while activated gets an automatic stamina roll. If failed the monster is pushed back. WP roll for every try after first. Does not affect other Hunters or Humans. Drops of Hunter reaches incap.